Friday 19th January
9.00 – 10.00
Masaya Matsuura will reflect on one of his recent commissions: an innovative soundtrack for the National Videogame Arcade, in which he has created a unique audio signature for the building.
10.00 – 11.00
Alastair Lindsay explores the audio history of zero gravity racing. How do you update the audio for an iconic 20 year old game franchise? Alastair’s answer - defining an audio direction, creative thinking process and presenting the Audio Vision all before a single audio asset is created.
12.00 – 2.00
Alastair Lindsay - WipEout – An Audio Insight
Kenny McAlpine demystifies the early history and development of video game music.
2.00 – 3.00
Taking inspiration from the sounds of classic videogame hardware systems Blake Troise and virtuoso pianist Yshani Perinpanayagam, explore the ideas of game and play at the piano.
3.30 – 4.30
Yshani Perinpanayagam & Blake Troise - Performance & Talk
Climb! is a musical composition that combines the ideas of a classical virtuoso piece and a computer game. Written for a Disklavier grand piano, the work engages the pianist in an unusual musical dialogue where there is no fixed musical form: the performer’s / gamer’s actions define how the story continues. As the performer plays key passages, so both the music and the instrument respond, jumping to new points in the score, transforming the sound, or independently playing along with them – physically in the case of the Disklavier.
6.00 – 7.00
Climb! - Live Performance
Friday’s events climax at Nottingham’s Royal Concert Hall with a rich and haunting play-through of Dear Ester with on-screen play by Thomas McMullen and narration by BAFTA-nominated actor, accompanied by a live performance of Jess Curry’s acclaimed contemporary classical soundtrack. The performance is followed by a Q&A session with the composer herself.
8.00 – 9.30
Jess Curry - Dear Esther: Live
Algorave breaks down the artificial barriers which many types of music-making software bring, allowing musicians to compose and work live with their music as algorithms. This is no new idea but Algoraves’ focus on humans making and dancing to music leads to a good party.
Saturday 20th January
Donkey Kong Country and Snake Pass composer David Wise provides a composer commentary on these titles, featuring Yamaha Electronic Toms, EWI and a range of other electronic instruments.
9.00 – 11.00
David Wise - Composer Commentary
Bafta Nominated composer Graeme Norgate (GoldenEye, Perfect Dark, Timesplitters & Crysis Series, Killer Instinct, Donkey Kong Land, Blastcorps, Jet Force Gemini, Second Sight and Twist Pilot) talks about the processes of composition, conversion and working with particular hardware platforms sharing some examples from his work.
In this fireside chat Mike Bithell & David Housden talk about their collaboration.
12.00 – 1.00
David Housden and Mike Bithell - A Collaborators Conversation
Rob Hubbard is one of the most influential videogame musicians of all time. Particularly known for his mastery of the Commodore 64 SID chip, Rob’s tunes - from Monty on the Run and Thing on a Spring to Sanxion and Kentilla combine infectiously catchy melodies with avant garde compositional techniques and sound design. Join Rob in this composer commentary as he tours you through the processes of writing some of gaming’s best loved hits.
2.00 – 3.30
Rob Hubbard- Composer Commentary
Chris talks about the fantastically successful ‘project Hubbard’ Kickstarter campaign.
4.00 – 5.00
Paul Kilduff-Taylor is a man of many talents. He is the co-founder of indie game development studio Mode 7, who are best known for the smash-hits Frozen Synapse and Tokyo 42. He has also been writing electronic music – from ambient to 175bpm freeform hardcore - for almost 20 years. See how these two worlds collide as Paul talks through the process of writing music for games and performs some of his greatest hits.
5.00 – 6.00
Paul Kilduff-Taylor - Talk and Performance
Checkpoints is a show about video games, the people who play them and the people who make them. Each episode, a guest talks about the games that have shaped their life in one way or another: games that inspired them, games that forged connections and games that soothed wounds. For this special All Your Bass episode Declan Dineen will be talking with video game music luminaries about their experience at the festival, before digging into the video game music that inspired them, how they first started making their own, the unique challenges it involves, and how it has evolved over the years.
6.00 – 7.00
Checkpoints - Live Podcast
Through Music and Words, Matsuura will also explore his work as one of the pioneers of the rhythm action genre (creating works such as Parappa the Rapper, Vib Ribbon and others.) This will build upon the fantastically successful and inspirational session he gave at the GameCity festival in 2009.
8.30 – 10.00
Masaya Matsuura - Live Performance and Talk
One Lift Left invented videogame karaoke at the GameCity festival. Tonight, they make their triumphant return. The perfect end to AYB '18, with drinks sponsored by Sumo Digital!
10:30 - late