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Alastair started writing and programming music in the mid 1980’s on a BBC Micro and continued creating music through his Art College years. In 1993 he broke into the video games industry, where he started as a composer and sound designer for Imagitec Games Inc. His first game release was Tempest 2000 on the Atari Jaguar, which won the ‘Best Game Music’ award at the 1994 Consumer Electronics Show in Las Vegas. It was also one of the first video game soundtracks to be commercially released on CD.
After joining Sony Computer Entertainment Europe in 1996, Alastair has worked on high profile titles such as The Getaway, SingStar, and the Eye Toy franchise games, Little Big Planet to name but a few, and is now currently involved with PlayStation VR. He now heads up the Audio department, and looks after all aspects of Audio, from Sound Design, Music Production, Music Licensing, Dialogue and Audio Programming.
Christos Michalakos is a composer, performer and software developer. His work explores new ways of making music through game structures in real or virtual environments. He also designs interactive sound and music systems for games. Christos has presented at a wide range of conferences and festivals including the International Conference on Live Interfaces (Brighton 2016), DiGRA/FDG (Dundee 2016), London Jazz Festival (London 2015), Game Developers Conference (San Francisco 2015), ACM Creativity and Cognition (Glasgow 2015), New Interfaces for Musical Expression (Oslo 2011 / London 2014 / Brisbane 2016), International Computer Music Conference (Ljubljana 2012 / Shanghai 2017), International Symposium on Electronic Art (Albuquerque 2012) and Sonorities Festival of Contemporary Music (Belfast 2011 / 12 / 16). He often improvises with his augmented drum-kit, a custom hybrid instrument which extends the traditional acoustic drum-kit through the use of sensors and bespoke software. Over the years he has shared the stage with a plethora of artists ranging from improvising saxophonist Evan Parker, to performance artist Stelarc, as well as various long-term collaboration projects. Before joining Abertay University in Dundee where he leads the BA (Hons) programme in Sound and Music for Games at the School of Design and Informatics, he has worked in the games industry as lead audio programmer and interface designer. Christos holds a BSc in Mathematics (University of Crete 2006), an MSc in Acoustics and Music Technology (University of Edinburgh 2008) and a PhD in Computer Music (University of Edinburgh 2013), examined by renowned composer and multi-instrumentalist Fred Frith.
Rob Hubbard is a British composer best known for his composition of computer game theme music, especially for microcomputers of the 1980s such as the Commodore 64. His work showcased the potential of the Commodore 64's sound hardware and provided many examples of how appropriate music can improve the gaming experience.
As a soloist, song accompanist, chamber musician and orchestral pianist, Yshani Perinpanayagam has performed at venues including Wigmore Hall, the Purcell Room, Queen Elizabeth Hall and the Amsterdam Concertgebouw, and at events including the Oxford Lieder Festival and the Soundings Platform for Contemporary Music. Yshani is pianist of the Del Mar Piano Trio and company pianist of Rambert Dance Company. She was Music Director for circus troupe Circa at the Barbican and Assistant Music Director for the Royal Opera House west end transfer of Wind in the Willows, featuring CHROMA ensemble. She also performs with Olivier award winning show Showstopper! The Improvised Musical. Yshani was winner of the 10th Yamaha Birmingham Accompanist of the Year Award. She is a Park Lane Group Artist and a Samling Artist. Yshani studied at the Royal College of Music and the Guildhall School of Music and Drama under John Barstow, Caroline Palmer and Andrew West. She is now a member of staff at the Royal College of Music Junior Department, teaching Musicianship and Composition.
Lance Phillips is a Partner in the Digital Media and Music Groups. Lance’s practice focuses primarily on digital, online and mobile exploitation of content; music in the interactive and technology start-up sectors; interactive software/applications, software and content licensing; digital distribution, branding, merchandising and sponsorship; image and intellectual property rights and advising on music rights' acquisition, licensing and use. Lance acts for established recording artists, new acts, technology start-ups, advertising agencies, digital providers and platforms within the music, media and digital/interactive sectors. Lance is also developing a leading practice in the Educational Technology and Social Entrepreneurship sectors and represents a number of EdTech companies and social enterprises (from start-up to fully fledged entities). Lance acts a consultant/advisor to both UnLtd and Entrepreneurship Institute of King’s College London. He is also a regular public speaker at a number of high-profile events and seminars, including those organised by the MMF, FAC, MPA, PRS and Westminster Forum Projects.
Todd is a music maker and audio designer based in London, working mainly in the field of games and interactive media. Over the last decade I've worked with some of the most prestigious and innovative studios in the industry on award-winning titles that have gained widespread critical acclaim.
David Wise is famous for association with Nintendo, via Rare, The Donkey Kong Country Series, Diddy Kong Racing and Starfox Adventures. David Wise Sound Studios and Music Publishing is David’s latest venture, allowing him to continue to compose music and create sound design, primarily for Video Games and Digital Media.
The Retro Hour is a professional Podcast ran by Dan Wood & Ravi Abbott. Both being you-tubers and strong in the area of UK gaming culture they decided to create a Podcast with high audio quality and production. The Retro Hour aims to help the world understand the UK and European gaming industry and its roots whilst avoiding the cliché of being very technical, droning on and coming out at irregular times.
All Your Bass is produced by The National Videogame Arcade in partnership with
The Royal Centre, The Japan Foundation, University of Nottingham, Antenna.