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This Easter a Special Egg is visiting the nva...

 
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30 Years of Dizzy is Celebrated at the National Videogame Arcade!

Join the National Videogame Arcade as we celebrate 30 years of Dizzy with a brand new exhibition and exclusive events!

In 1987, Philip and Andrew Oliver unleashed Dizzy upon the world. This lovable egg would go on to become Europe's best-loved videogame character. After thirty years, millions of sales, and countless no.1 selling games later, the Oliver Twins have teamed up with the National Videogame Arcade to hatch plans for a special new exhibition and series of events to celebrate the 30th anniversary.

 
 
 

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the oliver twins

 

Philip & Andrew Oliver are pioneers in the UK games industry.

At around the age of 12 the twins began their careers writing games for the UK games market, including the highly regarded Dizzy franchise. In 1990 they founded Blitz Games Studios which at its height employed 235 people.

In 2013 they set up a new studio called Radiant Worlds along with their long term friend Richard Smithies, focusing on games as a service.



Philip Oliver

“We’re delighted that the National Videogame Arcade has chosen to honour Dizzy with his own room in the museum to celebrate his 30th Anniversary.”

Andrew oliver

“We're so proud people still harbour such fond memories of the Dizzy games, and we hope people will enjoy the behind the scenes information about how the games were made as well as a chance to play them again.”

 
 
 

THE Exhibition features...

 
 
 

Unseen Archives

Explore how Dizzy games were created as the Oliver Twins open up their archive to the NVA. Zoom in to the individual pixel-level and investigate the Yolkfolk character designs and puzzles. Hear them talk about their inspiration and the tools they created to code for different systems and design graphics and animation.

Includes original curtains!

Immerse themselves in a recreation of the Oliver Twins' studio, complete with their curtains, where they coded the Dizzy games on their actual Amstrad CPC. See their family photos, design documents, reviews and even the monitor they won in The Saturday Show’ Design a Game competition in 1983.
 

It's all about pixels

Take a step back and drink in the original, hand-drawn paper maps that show how all the details come together to make the fantasy world of Zakeria. The NVA's patented combination of engineering skill and magic, will bring these 1980s maps to life using cutting-edge technology.
 

Play lots of Dizzy! No Dizzy exhibition would be complete without LOTS of Dizzy to play, Explore the past, present AND future (!) of Dizzy on the original hardware platforms,

Play lots of Dizzy!

No Dizzy exhibition would be complete without LOTS of Dizzy to play,
Explore the past, present AND future (!) of Dizzy on the original hardware platforms,

 
 

 

INTERNATIONAL DIZzY DAY

Opening on April 8th, hereafter known as international Dizzy Day, the exhibition kicks off with a host of special events!



 

 
 


With thanks to the Oliver Twins and Codemasters. Dizzy was created by The Oliver Twins. “Dizzy” is a trademark of Codemasters. (c) 1986 - 2017. All rights reserved.

The Oliver Twins and Codemasters generously donate all their Dizzy royalties to The National Videogame Arcade & Special Effect.